Nvidia has rolled out the 365.10 Game Ready drivers, providing performance tweaks for games such as Battleborn, Forza Motorsport 6: APEX Beta, Overwatch Beta, and Paragon Beta. Several Oculus Rift games have also been optimized.
Here’s the breakdown of what’s new in 365.10:
- Improved performance for Vulkan 3D API.
- Adding or updating the 3DV profile in Battleborn
- Adding an SLI profile for Everybody’s Gone to the Rapture and Overwatch.
- Updating NView, HD Audio Driver, NVIDIA PhysX, GeForce Experience, and CUDA.
- Power saving by putting the GPU in the OFF state while the monitor is blank or inactive
- New external graphics UI for Windows 10
- Dynamic Super Resolution (DSR) support added for SLI configurations driving a G-Sync monitor.
Here’s what’s been fixed in this release:
- [GeForce GTX 960] With one daisy-chained monitor enabled, system crashes when going into S3 or resuming from S3/S4. 
- [364.72, GK104] Severe drop in FPS in games after driver update; temporarily fixed by Alt+Tab or changing resolution. 
- [364.72, SLI] NVIDIA Control Panel stops responding during attempt to enable SLI. 
- [364.96, SLI] NVIDIA Control Panel stops responding during attempt to enable SLI after an express installation of the 364.96 driver. Issue does not reproduce after a clean installation.  [364.72] G-SYNC option missing from Clevo P751DM-G after an update to the R364 drivers
- [GeForce GTX 400 and 500 series] Dark Souls 3 has very poor performance, regardless of the game settings, on the 364.72 and 364.97 drivers. 
- [VR, HTC Vive, OpenGL, Google Earth] NV_DX_interop performance erratic with GL_DEBUG_OUTPUT_SYNCHRONOUS.