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Mantle is headed to CryTek’s CryEngine

No Mantle supporting titles on CryTek’s engine have been confirmed.


AMD has found another partner for its Mantle API.

At the Game Developers Conference in San Francisco, AMD and CryTek shared the stage to announce a new partnership between the companies to bring AMD’s low-level API to the new fourth generation CryEngine.

“AMD is delighted to bring Mantle support to the enormous audience of gamers and game developers reached by Crytek’s CRYENGINE,”  Ritche Corpus, AMD’s  ISV Gaming and Alliances boss said in a statement. “Together, AMD and Crytek are forging a path for the graphics industry that better utilizes gamers’ advanced AMD GPUs through ‘closer-to-the-metal’ API design.”

“By integrating AMD’s new Mantle API, CRYENGINE will gain a dimension of ‘lower level’ hardware access that enables extraordinary efficiency, performance and hardware control,” added Cevat Yerli, Founder, CEO and President of Crytek, in the same statement.

This means that developers will now have direct access to Mantle from a game engine, instead of adding the API in afterwards.

CryTek has yet to announce any titles that are powered by its new CryEngine. The one Mantle-supporting title that runs on a CryTek engine, Star Citizen, runs on CryEngine 3.


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