After being in development on Steam’s Early Access for 18 months, Lego Worlds is getting ready to make a full launch on the PC, PS4, and Xbox One in February 2017. The game is being develoed by TT Games and will be published by Warner Bros.
Lego Worlds is essentially the franchise’s take on Minecraft, with the game offering a similar sandbox structure with procedurally generated worlds. The key change is that with Lego, you get vehicles. Here’s the blurb:
In LEGO Worlds, players uncover hidden treasures in environments that range from fun to the fantastical, where worlds come to life with a dizzying variety of vehicles and creatures – from cowboys riding giraffes to vampires scaring Yetis, to steamrollers, racing cars and colossal digging machines. Gamers can embark on a quest to become a Master Builder by helping other LEGO characters along the way – find a sword for a king, protect a farmer from a zombie invasion, or build a home for a caveman.
Environments and creations are brought to life in any way fans can imagine, either by building brick by brick, placing down enormous prebuilt LEGO structures, or by using wondrous tools that let you paint and shape the landscape. LEGO Worlds’ online multiplayer functionality allows players to explore each other’s worlds together, create together, and engage in cooperative and competitive play experiences that players can build themselves.
According to TT Games’ head of production Jonathan Smith, the game lets players create “anything imaginable:”
In LEGO Worlds, players will go on an exciting journey to become a Master Builder in an open-world made completely of LEGO-built environments. Whether customizing characters, exploring in vehicles, building structures, or discovering an expansive range of items, characters and creatures throughout the worlds, there’s the freedom to create anything imaginable.
Following the announcement, the Lego Worlds team took to Steam to thank the Early Access community, and share additional details:
We wanted to share our thanks to you all for helping us during our first ever attempt at not only Early Access, but at doing something that is outside the realms of our normal game design. It has been a project that our team has been excited about since Day 1, and we remain committed to ensuring it’s the best it can be.
Mostly though, we want to say thank you to the players that have been contributing suggestions, bug reports, discussions on design choices and of course, an immense amount of fantastic builds to showcase and share with our community and the world at large!
Also, we want to let you know that all Early Access players will be receiving a little something from us on Launch day too.
If you’re interested in buying the game before its debut, it is available on Steam for $14.99.