The Last Guardian is finally releasing today, and ahead of its launch, Sony announced that the game’s orders have exceeded its internal estimates. The game is now famous for its lengthy development time — stretching back to 2007 — but it looks like there’s considerable interest in what the game has to offer.
The game was initially slated to launch in 2011 on the PlayStation 3 after being demoed at E3 2009, but hardware limitations of the console meant that the game had to be delayed until the launch of the PS4. In that time, lead designer and director Fumito Ueda left Sony, leading to further delays. The game finally got a release date last year, and is hitting shelves this week.
In an interview with MCV, Sony’s product manager Joe Palmer talked about the hurdles in bringing the game to market:
I can’t comment with specific details, but I can say that pre-orders for The Last Guardian are exceeding expectations. We’ve seen a really positive response to the Collector’s Edition in particular, which despite its higher price point proves there’s a huge appetite for the game.
When you’re working on a game that has such incredibly high levels of expectation, it’s impossible not to consider the pressure of meeting player expectations. We’ve tried to avoid fuelling the hype by playing on the fact that people have been waiting a long time for this. We want people to be excited because the game looks incredible, not because of its complicated development story.