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Rydermark To Challenge 3DMark

Rydermark will utilize a proprietary multithreaded game engine developed for a game scheduled for future release, will require a high-end PC featuring a dual-core microprocessor as well as DirectX 9 shader model 3.0-capable graphics card with 512MB of memory onboard. The new benchmark will use true 64-bit high dynamic range lighting with antialiasing, parallax occlusion mapping, soft shadows, normal mapping, soft particles, full scene motion blur, depth-of-field, heat haze, volumetric fire and realistic water physics. Rydermark, which is targeted at he PC hardware enthusiast and gaming communities, will be available free for download from all the major file download and gaming websites this holiday season.

Rydermark will utilize a proprietary multithreaded game engine developed for a game scheduled for future release, will require a high-end PC featuring a dual-core microprocessor as well as DirectX 9 shader model 3.0-capable graphics card with 512MB of memory onboard. The new benchmark will use true 64-bit high dynamic range lighting with antialiasing, parallax occlusion mapping, soft shadows, normal mapping, soft particles, full scene motion blur, depth-of-field, heat haze, volumetric fire and realistic water physics. Rydermark, which is targeted at he PC hardware enthusiast and gaming communities, will be available free for download from all the major file download and gaming websites this holiday season.

TeamVR
http://www.vrzone.com
VR-Zone is a leading online technology news publication reporting on bleeding edge trends in PC and mobile gadgets, with in-depth reviews and commentaries.

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