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E3 2014: ‘GTA V’ gets a PC release date

The latest chapter of Rockstar’s hyper-successful Grand Theft Auto franchise heads to next-generation consoles and the PC this fall.


Rockstar finally announced at E3 in Los Angeles what many have anticipated for months: a release date for Grand Theft Auto V on the PC and next-generation consoles. Rockstar says the ported and upgraded version of the game will be out on the PC, Playstation 4 and Xbox One in the fall.

GTA V launched last November during the twilight of the current generation of game consoles. Microsoft and Sony likely hadn’t sent out final SDKs for their next-generation platforms to developers when Rockstar was beginning the development process for GTA V, so the game was came out first on the Playstation 3 and Xbox 360. Regardless, it looked graphically stunning and was a good example of how close to the metal coding could bring out the best in even dated hardware.

In a blog post, Rockstar said the ported version of the game will have “across-the-board graphical and technical improvements to deliver a stunning new level of detail. Increased draw distances, finer texture details, denser traffic, and enhanced resolutions.”

As both next-generation consoles run on x86 hardware and have Radeon GPU, created an optimized PC port from the code shouldn’t be difficult for Rockstar. PC gamers were disappointed at the buggy and unoptimized mess that was Grand Theft Auto IV, and are no doubt expecting better. Given the architectural similarities between the PC and next-generation consoles — and the vast performance advantages most gaming PCs have — there’s no reason why the PC version of the game shouldn’t look even better than the next-generation console edition.

Below is a trailer for the next-generation version of the game.  It looks much more detailed than the current-generation version:


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