As expected, Albatron’s GeForce 6600GT PCIe graphics card performed up to par and often a little faster than the XFX GeForce 6600GT throughout our testing today. Both card’s are clocked the same and use the same DDR3 memory, so there were no surprises when we saw the XFX and Albatron cards perform within 3% of each other in our standard gaming tests. And like we saw with the XFX GeForce 6600GT last week, Albatron’s GeForce 6600GT did best with Anti-Aliasing disabled and fell short when we turn Anti-Aliasing and Anisotropic Filtering on at high resolutions. Because most gamers buying mainstream cards will not play games like Far Cry at 1600x1200x32 with Anti-Aliasing and Anisotropic Filtering enabled, we are recommending the 6600GT as the GPU of choice for the mainstream markets.
So the performance is on par, but what about the bundle and extra features? Those are actually two of the things that are most lacking with Albatron’s GeForce 6600GT. Albatron is including one ‘B-List" game and is not bundling any video output cables with their 6600GT card, a move that is likely to alienate many consumers, especially in the US markets.
However, the card itself is uniquely built on a turquoise colored PCB and uses a custom heatsink fan as well as ramsinks. This is great for overclocking, as we saw a 26MHz increase in memory and 8MHz increase in core clock speeds when comparing the XFX GeForce 6600GT to the Albatron GeForce 6600GT. Many manufacturers don’t include ramsinks with their graphics cards, so it’s always nice to see a company that does, and the extra 26MHz memory speed is a testament to those ramsinks.
When directly comparing the Albatron GeForce 6600GT card to XFX’s offering, we see that XFX has done a better job at the overall bundle while Albatron has done a better job at customizing their card and making it more overclockable. We’ll be doing some SLI testing with this card in the next few weeks, and we’ll be giving the Albatron GeForce 6600GT a score of 85 VR-Marks.
Overall Rating: 85 VR-Marks